Wednesday, January 30, 2008

Land of the Headless

Rating:★★★★
Category:Books
Genre: Science Fiction & Fantasy
Author:Adam Roberts
Imagine turning over the paper in your Pub Philosophy exam, and seeing the following question:

1. A fundamentalist government may well use severe punishments such as beheading. However, future medical progress may make such punishments less terminal. Discuss.

'Land of the Headless' is Adam Robert's answer. It's also a nice novel following a rather foolish, impetuous man who has his head cut off and then has to deal with becoming part of an underclass in a rather stilted fundamentalist society, but who eventually finds love, escapes, and lives happily ever after. As ever with Mr Roberts, you kind of get the feeling that the plot is almost incidental; but what it lacks in drive, it makes up for in sheer wonder. The characters are typical Roberts creations - stupid, stiff-necked, misunderstood creatures whose paths through life is complicated by their own mistakes, they are all the more human for their so-obvious failings... and that delicious central premise, that beheading is no longer a final judgement but leaves behind a rather embarrassing human residue, is a nice satirical comment on the current rise of fundamentalism in our Age of Technology. I enjoyed it enormously.

All in all, Land of the Headless is not the B-movie gorefest it's title might suggest (sorry Tara), but what they call a 'high-concept' novel - presumably because the plot has been kicked out to leave more room to explore ideas. Another novel which I've been wading through recently also claimed to be 'challenging literary concepts', but Hal Duncan's Vellum is at the other end of the scale. Frankly, I wish I'd paid more attention to that phase about literary concepts when I'd read the blurb on the back, as it might have set some alarm bells ringing. Hal wants his story to transcend time (And maybe space, too); his protagonists are archetypes, replaying the same story in different worlds at different times. Done well - as a series of short stories, perhaps, in a Michael Moorcock style - this could have been an interesting concept. As it is, however, it makes for a choppy read. The scene/story changes happen so quickly it's tiring; flipping between ancient Sumer/twenty first century Bible Belt/the trenches of the Somme/deserted beach hut on the brink of the Apocalypse every paragraph gets dull quickly, and most of the backdrops felt like cliches. That's not to say there aren't some nice set-pieces; but they're not enough. What's worse, the plot doesn't make a great deal of sense - presumably it will be explained in the sequel, but really, I won't be bothering. It was hard enough slogging through the first volume.

Monday, January 28, 2008

Happy birthday Lego!

http://cache.lego.com/2057/anniversary.htm


Best toy ever! I don't think I asked for any toy other than more Lego between the ages of six and twelve. Okay, thirteen.

Thursday, January 17, 2008

Downing street petition - Restrict use of 'Engineer' title

 http://petitions.pm.gov.uk/Engineer-Status/

Sign! Get everyone in your office to sign, too. Everyone should sign, dammit! Everyone in the world!

It's a long time since anyone mistook me for a car mechanic, but that's probably just because I look too sickly.


Monday, January 14, 2008

Nanohazard Symbol Competition

http://www.etcgroup.org/gallery2/v/nanohazard/
Because it's important, people!

Or at least, fun.

Whatever little competition this is seems to be run by some sort of ecological group... but whoever they are, I don't think much of their graphic design nouse. Their selected finalists are, frankly, rubbish. With the possible exception of the buckyball, although it looks kind of fiddly for putting on small stuff, and is also not very scary.

In a fit of extended, finger-twitching boredom, I trawled through the entire archive (coz that's the sort of sad person I am), and thought these were much better: too bad you can't vote for them any more...





(this one in particular looks to me like something it would be unwise to gargle with)

(yeah, maybe a little too friendly, I dunno).

via Bruce Sterling.