Showing posts with label fun. Show all posts
Showing posts with label fun. Show all posts

Tuesday, February 09, 2010

Designer creates iPlant - but does it work?

Is this the ultimate in air purification for the concerned, modern eco-aware young affluent parent type person, or an idiotic waste of the earth's resources?

Genius!
 
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Hmmm.....
 
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What a piece of cr@p.
 
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This would be the perfect receptacle for some rodent posteriors.
 
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This is simply too good to miss. It's called Andrea. Everybody say hi!

Based on experiments performed by RTP Labs, Andrea improves the efficiency of formaldehyde removal from the air relative to plants alone by 360%. Relative to HEPA and carbon filters, comparison between the RTP Labs data and literature data show an improvement in formaldehyde filtration efficiency of 4400%.





What do you think? It seems he's using the soil as a filtration medium by forcing air through it, as well as whatever the plant is doing (respiring, photosynthesising, one of them). When you read the Science Bit, it seems plausible - but I admit, I'm completely sceptical and so I'm going to query the fact that he talks about efficiencies rather than total throughput.

So, is it an effective tool for the concerned modern... person, or an idiotic waste of the earth's resources? Damn, I should've turned this into a poll.

Friday, August 24, 2007

Philosophic Friday

Here's a theory:

Technology is ultimately driven by anti-social tendencies.

I don't mean criminal tendencies - I just mean our reluctance to communicate with other human beings. Now, at a fundamental level, this is self-evidently true, because the inevitable alternative to using technology is to use more manpower (I use the term in a gender non-specific way, obviously). Ever since some guys sitting around a dusty river delta on the southern Mediterranean decided that what the skyline really needed was some really big triangles on it, the way to make things happen is either (a) use lots of people, or (b) invent some clever gizmo that means you need fewer people to do the job. If we were a species who genuinely and wholeheartedly revelled in each others' company, then why bother with technology? Every job would be a big party.


This tendency has become ever more obvious as time goes on. The Walkman, of couse, was perhaps the first technology which made the trend explicit, but it was going on for a long time before that. The invention of writing neatly circumvents all that tedious business of sitting around listening to old geezers sounding off about stuff (what overly-respectful anthropologists call the 'oral tradition'). Transport, in general, is devoted to getting you from where you are (where the people are dull) to where you want to go (where the people sound more interesting). Later on, the trend accelerates: the first web cam was invented because a bunch of geeks couldn't keep a coffee pot full - not in and of itself a technically demanding task, but one which required rather more communication than they were willing to partake in.


Now some might argue that certain technologies have enabled us to communicate over long distances - something which must surely be inherently social. I disagree. I would suggest that these technologies actually allow you to talk to people you already know but who are not within shouting distance, thus saving you from the terrible prospect of having to communicate and get along with strangers who happen to be within earshot. Thus you are mercifully spared the prospect of having to make new friends by being able to communicate with your few old ones wherever they may be. What's more, most of the so-called 'enabling technologies' that we're talking about here are ones which enable you to find and talk to people who share a similar view of life to yourself. That's great for making friends quickly; but it also requires considerably less social skill to talk to someone who basically agrees with you, than someone who doesn't. Someone once said, 'each generation is its own secret society'. Communication technologies seem to have the universal effect of exaggerating the barriers which set each group apart as different, simply by allowing us to indulge our anti-social tendency to ignore those with whom we might have differences.


I'm not saying technology is a universally bad thing. I just think we should be honest about our motivations.

Wednesday, June 20, 2007

It's official: the universe has excess time in it

http://jeffdeboer.com/Galleries/CatsandMice/tabid/77/moduleid/433/viewkey/photo/photoid/120/Default.aspx
Otherwise, how do you explain this?


I mean, yeah, it's cool and all - amazing, frankly - but really, one or two pieces would have made the point, yes? Producing thousand of variants starts to look slightly, well, like you need to get out more? That's my humble opinion, anyway.

via my little brother.

Wednesday, June 13, 2007

Designer//Slash//Model

http://www.designerslashmodel.com/
Oh this is good. "Perfect people create perfect design" - of course! Why didn't I see it before. As core77 puts it, "a sort of mockumentary site that pokes fun at the nauseating glam-o-rama image fest otherwise known as the design scene." V good.

Thursday, May 17, 2007

kosmos

http://www.fleischfilm.com/html/kosmos_1024.htm
Okay, this is deeply weird. It's also long (5 mins), and at 50-odd MB takes a while to download - but it has a certain aggressive, hypnotic attraction to it.

Basically, this... person... grew crystals directly onto film, and projected the result. It's odd. People with epilepsy, or a tendency to hear voices in random noise, should probably not try it. For the rest, just make sure the volume on your PC is at fairly low.

Wednesday, May 16, 2007

The Stake - Burning Issues at Your Disposal

http://stake.quasimondo.com/
I didn't have time to burn Kevin J Anderson's entire portfolio, but it was still very, very satisfying. Just a shame the stats don't feed through to Amazon - 'people who burned this book also burned...'

I found this on worldchanging, via the following, particularly fascinating article - I commend it to you heartily.

Tuesday, April 17, 2007

Call for list: darn that predictive text thingy


With only one slipped digit, I just managed to turn:

Well done!

into:

Elk food!

I think that's pretty impressive. Anyone care to share any other pearls they've (almost) sent?


Monday, April 16, 2007

Cool Hunting: Tea Time

http://www.coolhunting.com/archives/2007/04/tea.php

Ceci n'est pas un Philippe Starck paintbrush. In reality, c'est un infuser de tea.

I've backed off a bit from the habit now, but at one point I was getting worried about the depth of my tea fetish. Seems I needn't have worried - however low you go, there are always those who've taken it to the next level. And some of them are gadget obsessed. Coolhunting has collected a bunch of these little gizmos. Personally, I thought I was doing okay with my Bodum Assam teapot and my beloved long handled infusers... not for me the variable-temperature electric kettle from Nothing But Tea, which does sound like every tea fetishists must-have...

Monday, March 26, 2007

Science fiction and Industrial Design. more hanging around at the intersection.


Following on from ogling the pretty pictures of sf architecture, here's an article on how the sequel to the famous anime movie Ghost in the Shell has actual Nissan concept cars in it. Clearly there's a lot of mutual admiration going on here, and as anime becomes more internationally popular maybe ID can tag along for the ride. What an interesting celebrity subculture that would be: I look forward to the day when Hello! magazine has their first animator/industrial designer special issue.

'Bob's loft-style apartment in central Detroit is a testament to the new too-busy-to-even-do-grunge aesthetic. Functional, neo-modernist strip lighting provides a brightly lit interior, and the floors have the interestingly crunchy texture of blue-foam shavings... everywhere the perfume of freshly-cut MDF floats in the air...

Meanwhile, is it me or does this concept car look very much like a stretched Mini?





Thursday, March 22, 2007

Science Fiction and the City: Film Fest Update (just pretty pictures really)

http://bldgblog.blogspot.com/2007/03/science-fiction-and-city-film-fest.html
Of course I'm on the wrong side of the world to actually go to the event, but I just like looking at the pictures. These sketches of science fiction architecture from James Clyne, Ryan Church, Ben Proctor and Mark Goerner are simply fabulous.





I just didn't want it to stop.

via BLDGBLOG.

Thursday, March 15, 2007

Pedal powered rollercoaster

http://www.core77.com/blog/object_culture/motional_rollercoaster_5722.asp


...in Japan, of course (where even the trains have cute little ears).

Work have blocked treehugger as being an 'advocacy group'. Grrr.

Thursday, December 07, 2006

Sodaplay!!!!


http://www.sodaplay.com/
Years ago, when I was a student, we had hours of fun with this, and Andrew's amazing watch post reminded me of it. Basically, you build things out of... oh, no, forget it, just go find out for yourself. If you're into that sort of thing, it's a lot of fun, trust me.